We worked on our third semester Prototype as a team of three students. We went to a museum and the task was to creatively implment some of the impressions gained into a VR game. The landscape paintings of different cultures left deep impressions, especially one simplistic traditional japanese landscape painting, so we decided to go for an idyllic japanese touched theme for this Protoype. Go to Ikigai to see some of my most current work in Concepting, Worldbuilding, Environment Design, 3D modelling and VFX Effects.
Explore my game prototypes from the
first three Semesters of my Game Art and Design study at HBK Essen.
The first Semester Project was a desktop walking Simulator with autobiographical Elements. The second semester Prototype was a mobile game focussed on mechanics, scripting and animation and the third semester prototype was a VR- and a team project, where I mainly focussed on environmental Design, Worldbuilding and Concept.